Watch the teaser

A game like Where’s Waldo?, but black & white, animated, and interactive: find folks in tiny landscapes, lifting doors, pressing buttons, shaking trees, and popping balloons.

On iOS, Steam, and Apple TV in February 2017.

Join the community on Steam, where we post all news and development roundups. Occasional development livestreams on Twitch! We draw and implent your suggestions LIVE! Follow developers Adriaan and Sylvain on Twitter for daily updates!

Themes
cities, farmland, factory, forest, you name it

Interactions
there's plenty of 'em! things make sounds, too

Awards & Recognition

BIG Indie Pitch
Winner

Day of the Devs
Official Selection

Indie MEGABOOTH
Official Selection

Indie Arena Booth
Official Selection

Fantastic Arcade
Official Selection

VGA Gallery
Official Selection

Bitbash
Official Selection

"absorbing and lightly funny"
Keith Stuart, The Guardian

"the 'Where’s Waldo?' game
you didn’t know you wanted"
Andrew Webster, The Verge

"a stunning monochrome look"
Clement Renaudin, PocketGamer

Merchandise

Playable T-Shirt

Playable Posters

Hidden Folks is a game by


Adriaan de Jongh
Game Designer
Twitter

Sylvain Tegroeg
Illustrator
Twitter

with help by


Mirthe 'Mitty' Venbrux
Production
Twitter

Martin Kvale
Sound Design
Twitter

and by


Aran Koning
Level Making
Twitter

Please Ignore
Quality Assurance
Website

 

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