Watch the teaser

A game like Where’s Waldo?, but black & white, animated, and interactive:
Find folks in tiny landscapes, lifting doors, pressing buttons, and shaking trees.

Planned release: probably February 2017. Platforms: iOS, Steam, tvOS. Price: just right.

Join the community on Steam, where we post all news and development roundups. Occasional development livestreams on Twitch! We draw and implent your suggestions LIVE! Follow developers Adriaan and Sylvain on Twitter for daily updates!

Loads of themes
cities, farmland, factory, forest, you name it

Plenty of interactions
things make sounds, too

"absorbing and lightly funny"
Keith Stuart, The Guardian

"the 'Where’s Waldo?' game
you didn’t know you wanted"
Andrew Webster, The Verge

"a stunning monochrome look"
Clement Renaudin, PocketGamer

Awesome Merchandise

Playable T-Shirt

Playable Posters

Hidden Folks is a game by

Adriaan de Jongh
Game Designer

Sylvain Tegroeg

with help from

Mirthe 'Mitty' Venbrux

Martin Kvale
Sound Designer

Please Ignore
Quality Assurance


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